Setting all values to the maximum of 512 blocks and using the command “/entityviewdistance reload” causes the game to crash.
miikichi opened this issue · 0 comments
I have set all values in the Mod Setting to the maximum of 512 blocks and the game crashes when I use the “/entityviewdistance reload” command.
If I set it to 256 blocks, it does not crash and loads fine.
Minecraft version: 1.21.1
Mod Loader: Fabric 1.16.9
Mods:
- Fabric API: 0.108.0+1.21.1
Configured: 2.6.0 - Mod Menu: 11.0.3
- Text Placeholder API: 2.4.1+1.21
- Entity View Distance: 1.3.0+1.21
crash logs:
latest.log
crash-2024-11-14_21.36.42-client.txt