Environmental

Environmental

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Biomes of new villager variants is hardcoded

thelegitdolt opened this issue ยท 3 comments

commented

https://github.com/team-abnormals/environmental/blob/1.19.x/src/main/java/com/teamabnormals/environmental/core/registry/EnvironmentalVillagers.java

Currently making a mod that would allow Env's villager types to spawn in some other modded biomes. However, The villagers are registered in such ways that it is impossible for any outside code to refer to them at all.

It would be nice if the new villager types are declared, and also that the biomes they spawn in become tag-driven to make things easier.

commented

Oh wait there's a by biome method never mind but you should still make them tag driven plz

commented

would still be nice to declare them too so you don't have to pull a this every time
Screen Shot 2023-05-02 at 17 02 49

commented

They're initialized before tags, we can not make them tag driven or else there will be a start up crash. Villager types are really finicky.