
[Forge][1.20.1][CrashToDesktop] Crash with Zebra when fleeing
drakray opened this issue · 2 comments
Attacking a Zebra pretty much guaranty a freeze then crash, but sometime they seems to flee randomly when loaded so it crash when I'm not close to them
Snippet
Description: Ticking entity
java.lang.NullPointerException: Cannot invoke "net.minecraft.core.BlockPos.m_203195_(net.minecraft.core.Position, double)" because the return value of "net.minecraft.world.entity.ai.navigation.PathNavigation.m_26567_()" is null
at com.teamabnormals.environmental.common.entity.ai.goal.zebra.ZebraFleeGoal.m_8037_(ZebraFleeGoal.java:83) ~[bp-environmental-1.20.1-4.0.1.jar%231036!/:4.0.1] {re:classloading}
at net.minecraft.world.entity.ai.goal.WrappedGoal.m_8037_(WrappedGoal.java:65) ~[client-1.20.1-20230612.114412-srg.jar%231374!/:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B}
Minecraft 1.20.1
Forge 47.3.27
Blueprint 7.1.1
Environmental 4.0.1
BunchaOtherMods™, listed in crashlog
Unfortunately nothing of value here in the log, as this does not happen with just Environmental, so it must be a mod conflict. Best bet is to binary search until you find what mod with Environmental causes this