Epic Fight

Epic Fight

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[Bug|Crash]: Custom Weaponry from DungeonGears Do Vanilla Animation

MNxqvi opened this issue ยท 1 comments

commented

Have you checked if a similar issue is already reported by someone else?

  • I checked there are no similar issues have been reported.

Have you read the support policy?

  • I read it and I accept the policy.

Are you using the latest Epic Fight and recommended Forge version?

  • I checked I'm using latest Epic Fight and recommended Forge version.

Is this issue related to mod incompatibility?

  • This is a mod compatibility issue and I'm aware of the problem.

The mod

No response

Minecraft Version

1.16.5

What happened?

Hey guys,
I can't seem to get animations working for weapons in the DungeonGears modpack, not sure what i'm doing wrong haha
Here's what i've got in the config file:

[default_gamerule]
doVanillaAttack = true
keepSkills = false
hasFallAnimation = true
disapleEntityUI = false
#Range: 0 ~ 100
weightPenalty = 100

[loot]
skill_book_mob_loot = true
skill_book_chest_loot = true

[custom_weaponry]

[custom_weaponry.Venom_Glaive]
armor_ignorance = 10.0
hit_at_once = 4
impact = 2.9
#Allowed Values: AXE, FIST, HOE, PICKAXE, SHOVEL, SWORD, SPEAR, GREATSWORD, KATANA, TACHI, LONGSWORD, DAGGER, BOW, CROSSBOW, TRIDENT, SHIELD
weapon_type = "SPEAR"
registry_name = "dungeons_gear:venom_glaive"

commented

Support policy violated, do not ask for help in github, we have a discord server for this kind of support.