[Help|1.20.1]: Armor model issue
DavidGodinho opened this issue ยท 3 comments
Have you checked if a similar issue is already reported by someone else?
- I checked there are no similar issues have been reported.
Have you read the support policy?
- I read it and I accept the policy.
Are you using the latest Epic Fight and recommended Forge version?
- I checked I'm using latest Epic Fight and recommended Forge version.
Is this issue related to mod incompatibility?
- This is a mod compatibility issue and I'm aware of the problem.
The mod
https://www.curseforge.com/minecraft/mc-mods/irons-spells-n-spellbooks
Minecraft Version
1.18.2
What happened?
This issue is actually with 1.20.1
I have been following your 3d armor and texturing guide and managed to export the json file and got it into a datapack with the folder structure path as detailed in the guide.
I am using the Pyromancer hat from Iron's Spells 'n Spellbooks as an example:
This image is how it looks before I exported it in blender. Everything seemed to be working in pose mode and I could rotate it without issue.
I made a resource pack with the structure:
"Pyro Armor Set" -> assets -> irons_spellbooks -> animmodels -> armor -> pyromancer_helmet.json
"Pyro Armor Set" -> pack.mcmeta
with the following lines:
{
"pack":{
"pack_format":15,
"description":"Pyromancer Set"
}
}
When playing the game there is no difference from enabling the resource pack or not. This is what I see:
The first image is with epic fight turned off. This issue occurs with all armor sets from this mod across the board.
What have I done wrong?
Have you checked if a similar issue is already reported by someone else?
- I checked there are no similar issues have been reported.
Have you read the support policy?
- I read it and I accept the policy.
Are you using the latest Epic Fight and recommended Forge version?
- I checked I'm using latest Epic Fight and recommended Forge version.
Is this issue related to mod incompatibility?
- This is a mod compatibility issue and I'm aware of the problem.
The mod
https://www.curseforge.com/minecraft/mc-mods/irons-spells-n-spellbooks
Minecraft Version
1.18.2
What happened?
This issue is actually with 1.20.1
I have been following your 3d armor and texturing guide and managed to export the json file and got it into a datapack with the folder structure path as detailed in the guide.
I am using the Pyromancer hat from Iron's Spells 'n Spellbooks as an example: This image is how it looks before I exported it in blender. Everything seemed to be working in pose mode and I could rotate it without issue. I made a resource pack with the structure: "Pyro Armor Set" -> assets -> irons_spellbooks -> animmodels -> armor -> pyromancer_helmet.json "Pyro Armor Set" -> pack.mcmeta
with the following lines: { "pack":{ "pack_format":15, "description":"Pyromancer Set" } }
When playing the game there is no difference from enabling the resource pack or not. This is what I see: The first image is with epic fight turned off. This issue occurs with all armor sets from this mod across the board.
What have I done wrong?
That's epic fight's problem