Epic Fight

Epic Fight

13M Downloads

[Help|1.20.1]: Armor model issue

DavidGodinho opened this issue ยท 3 comments

commented

Have you checked if a similar issue is already reported by someone else?

  • I checked there are no similar issues have been reported.

Have you read the support policy?

  • I read it and I accept the policy.

Are you using the latest Epic Fight and recommended Forge version?

  • I checked I'm using latest Epic Fight and recommended Forge version.

Is this issue related to mod incompatibility?

  • This is a mod compatibility issue and I'm aware of the problem.

The mod

https://www.curseforge.com/minecraft/mc-mods/irons-spells-n-spellbooks

Minecraft Version

1.18.2

What happened?

This issue is actually with 1.20.1

I have been following your 3d armor and texturing guide and managed to export the json file and got it into a datapack with the folder structure path as detailed in the guide.

I am using the Pyromancer hat from Iron's Spells 'n Spellbooks as an example:
image
This image is how it looks before I exported it in blender. Everything seemed to be working in pose mode and I could rotate it without issue.
I made a resource pack with the structure:
"Pyro Armor Set" -> assets -> irons_spellbooks -> animmodels -> armor -> pyromancer_helmet.json
"Pyro Armor Set" -> pack.mcmeta

with the following lines:
{
"pack":{
"pack_format":15,
"description":"Pyromancer Set"
}
}

When playing the game there is no difference from enabling the resource pack or not. This is what I see:
image
image
image
The first image is with epic fight turned off. This issue occurs with all armor sets from this mod across the board.
image

What have I done wrong?

commented

Have you checked if a similar issue is already reported by someone else?

  • I checked there are no similar issues have been reported.

Have you read the support policy?

  • I read it and I accept the policy.

Are you using the latest Epic Fight and recommended Forge version?

  • I checked I'm using latest Epic Fight and recommended Forge version.

Is this issue related to mod incompatibility?

  • This is a mod compatibility issue and I'm aware of the problem.

The mod

https://www.curseforge.com/minecraft/mc-mods/irons-spells-n-spellbooks

Minecraft Version

1.18.2

What happened?

This issue is actually with 1.20.1

I have been following your 3d armor and texturing guide and managed to export the json file and got it into a datapack with the folder structure path as detailed in the guide.

I am using the Pyromancer hat from Iron's Spells 'n Spellbooks as an example: image This image is how it looks before I exported it in blender. Everything seemed to be working in pose mode and I could rotate it without issue. I made a resource pack with the structure: "Pyro Armor Set" -> assets -> irons_spellbooks -> animmodels -> armor -> pyromancer_helmet.json "Pyro Armor Set" -> pack.mcmeta

with the following lines: { "pack":{ "pack_format":15, "description":"Pyromancer Set" } }

When playing the game there is no difference from enabling the resource pack or not. This is what I see: image image image The first image is with epic fight turned off. This issue occurs with all armor sets from this mod across the board. image

What have I done wrong?

That's epic fight's problem

commented

epic fight 1.20.1 will cause incompatible armor to look like this

commented

fixed in 18.5.16, 19.5.16, 20.5.16