[Bug]: Using /attribute reveals attributes' name issues.
Raccffy opened this issue ยท 2 comments
Have you checked if a similar issue is already reported by someone else?
- I checked there are no similar issues have been reported.
Have you read the support policy?
- I read it and I accept the policy.
Are you using the latest Epic Fight and recommended Forge version?
- I checked I'm using latest Epic Fight and recommended Forge version.
Is this issue related to mod incompatibility?
- This is a mod compatibility issue and I'm aware of the problem.
The mod
Epic Fight 20.7.4
Minecraft Version
1.20.1
What happened?
When using /attribute
command, some of the attribute names from the mod are either untranslated or display unassigned variables or don't comply with Minecraft's attribute name style.
Steps to reproduce
- Start Minecraft 1.20.1 with the latest version of Epic Fight and with recommended Forge version;
- Open "Singleplayer", then select or create a new world;
- Execute
/attribute @s epicfight:[name_of_affected_attribute] get
. Where "name_of_affected_attribute" is the name of attribute in one of the three lists below.
List of broken attribute names.
epicfight:execution_resistance
: "attribute.name.epicfight.execution_resistance";epicfight:offhand_armor_negation
: "attribute.name.epicfight.offhand_armor_negation";epicfight:offhand_impact
: "attribute.name.epicfight.offhand_impact";epicfight:offhand_max_strikes
: "attribute.name.epicfight.offhand_max_strikes".
List of variable attribute names.
epicfight:armor_negation
: "%s Armor Negation" instead of "Armor Negation";epicfight:impact
: "%s Impact" instead of "Impact";epicfight:max_strikes
: "Hit %s Enemies per Swing". This can be rephrased to "Maximum amount of affected enemies per swing". Pretty long, I know.
List of attributes with non-compliant style.
epicfight:offhand_attack_speed
: "offhand attack speed". This should be "Offhand Attack Speed".