[Bug|Crash]: Some UV texture for player model are mapped wrong
JonkkuSa opened this issue ยท 1 comments
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Minecraft Version
1.20.1
The Issue
The UV for the player's left arm sleeve top part is rotated 90 clockwise. (The brown line is supposed to be aligned with the head like on the right shoulder. Same issue persists on all the skins I have tried.
Also the UV for the player's left leg top part is rotated wrong. (White pixels should be pointed forward, not to the side.)
Steps to Reproduce
Use any skin that has clearly marked UV textures