
[Bug| Entity rendering bug when using shaders
oksimvey opened this issue ยท 0 comments
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Minecraft Version
1.20.1
The Issue
I was doing some tests with datapacks with differents model and armature, but i noticed theres a texture bug that happens to entities that use the "epicfight:custom" render when using shaders
in the first image you can see the patched entity without shaders, in the second image i was using complementary and in the third image i was using bliss
Steps to Reproduce
patch an entity using the "epicfight:custom" render type
use some shaders