Server crashing for a ticking entity
NooberPlays opened this issue ยท 6 comments
Anyone else is having problems with ticking entities? I am not sure how to explain what is happening so I'll rpovide my client logs and my server logs and hope anyone knows why
My log:
latest (1).log
My crash report:
crash-2021-07-16_20.46.19-client.txt
Server logs (idk which is the correct so I just uploaded all the files I thought were relevant):
2021-07-15-1.log.gz
debug-1.log.gz
latest (2).log
Server crash report:
crash-2021-07-15_20.52.11-server.txt
I will also provide a picture of the mods I have:
Yes, I have seen the ticket #345 although the problem is said to be the mod "Dungeon Mobs" mod with husk and I do not have this mod
Your crash reports were made by various reason and I only can fix the crash that caused by
java.lang.NullPointerException: Ticking entity
at maninhouse.epicfight.client.animation.BaseLayer.playAnimation(BaseLayer.java:29) ~[?:1.0 {re:classloading,pl:runtimedistcleaner:A}because it's caused by my sector.
And the issue #410 is different problem of this. Can you check that the crash I wrote above still happens?
not anymore
Does this issue keep occurring in the 4.1.5? Then, I'll inspect this problem again.
Does this issue keep occurring in the 4.1.5? Then, I'll inspect this problem again.
This was happening with the 4.1.4 I will review and try with the new version and test it again although #410 is also reporting a ticking entity problem in 4.1.5
Your crash reports were made by various reason and I only can fix the crash that caused by
java.lang.NullPointerException: Ticking entity
at maninhouse.epicfight.client.animation.BaseLayer.playAnimation(BaseLayer.java:29) ~[?:1.0 {re:classloading,pl:runtimedistcleaner:A}
because it's caused by my sector.
And the issue #410 is different problem of this. Can you check that the crash I wrote above still happens?