Feature suggestion:Can you add a function to automatically lock the enemy
wushen233 opened this issue · 1 comments
The 5.0.2 update is great! Thanks to the author!
As the title is the same, the battle of the current module has been gradually improved. According to my experience, it would be even better if I could add a function to automatically lock the enemy! Just like Sekiro: Shadows Die Twice).
Then I found out that Armor negation has been cancelled after 5.0.0. I think this mechanism can actually be retained, and previously hostile creatures cannot restore Armor negation. I think it would be great if Armor negation can be re-adjusted and added back.
Locking is a kinda difficult thing for me for now. It needs more research.
And Armor Negation has never been canceled. Like the case of #461, it's not indicated on the damage indicator mod. If your problem is different from an example, please post more information about the bug.