Epic Fight

Epic Fight

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Modded Katanas sheath animation doesn't work properly.

Coach-mdl opened this issue ยท 8 comments

commented

Ignore the fact that katanas from other mods such as spartan's don't have actual sheaths. When the player does the sheath animation, the sword will rest in the sheath position for a good millisecond before immediately assuming the non-sheathed stance. I don't know if the sword is actually sheathed but when you attack afterwards, the regular non sheathed attack animation is played.

commented
Upload.from.GitHub.for.iOS.MOV

This is the issue in question.

The modpack is https://www.curseforge.com/minecraft/modpacks/rule-breakers for a mod list.

Version is 1.16.5 just in case there's a 1.17 version I haven't heard of.

This is what I'm putting in the config:

[custom_weaponry.spartan_katana_iron]
armor_ignorance = 0.0
hit_at_once = 2
impact = 1
#Allowed Values: AXE, FIST, HOE, PICKAXE, SHOVEL, SWORD, SPEAR, GREATSWORD, KATANA, TACHI, KNUCKLE, LONGSWORD, DAGGER, BOW, CROSSBOW, TRIDENT
weapon_type = "KATANA"
registry_name = "spartanweaponry:katana_iron"

commented
Upload.from.GitHub.for.iOS.MOV

This is the issue in question.

The modpack is https://www.curseforge.com/minecraft/modpacks/rule-breakers for a mod list.

Version is 1.16.5 just in case there's a 1.17 version I haven't heard of.

This is what I'm putting in the config:

[custom_weaponry.spartan_katana_iron]
armor_ignorance = 0.0
hit_at_once = 2
impact = 1
#Allowed Values: AXE, FIST, HOE, PICKAXE, SHOVEL, SWORD, SPEAR, GREATSWORD, KATANA, TACHI, KNUCKLE, LONGSWORD, DAGGER, BOW, CROSSBOW, TRIDENT
weapon_type = "KATANA"
registry_name = "spartanweaponry:katana_iron"

Sorry about background noise. There is no sounds of importance.

commented

Well.. I don't know why but in the 5.0.6 version, modded katanas works like the video you posted. I recorded my video in 5.1.0 so please try it at the latest version.

commented

Thanks for letting me know. I didn't know I was on an older version. Modpack has been updated and it is working fine. Curseforge refuses to tell me there was a newer version.

commented

Thank you for wording it better

commented

I don't understand what you exactly want to say. Are the other mod's katanas have malfunction even tho you set the config file?

I've had the same problem, What he's trying to say is that if the config file had spartan katanas set as "KATANA" all katanas start glitching including the one from your mod. Normally katana's passive automatically gets into sheathe stance when idle and maintain that stance. In our case it will do the sheathing animation then immdiately go back to the unsheathed idle animation losing the bonus damage in the process.

commented

I don't understand what you exactly want to say. Are the other mod's katanas have malfunction even tho you set the config file?

commented
Base.Profile.2021.10.06.-.17.47.29.01.mp4

I think I'm missing something in what you guys said. Could you provide me more details?