Crash Report
notkidgamer23 opened this issue ยท 9 comments
Crashes with Epic Fight, no crashes without epic fight installed.
Here's the log
PS keep up the great work
My bad, I should've included it in the original post, here you go
https://pastebin.com/8uUS05By
I guess this problem was caused by the incompatibility of Botania. I'll check what's the problem. Could you check it?
Did some testing today and was able to get it down to a conflict between epic fight and special ai, here's the updated log
https://pastebin.com/1E1hXaHB
Not sure who would need to fix it in this case
Tested it without botania and I was still able to replicate the crash,(I just create a new world and start moving around for a bit) here's the new log
https://pastebin.com/4J2c3pRi
Please share this with the author of that mod. I'll modify the code if he knows what's going wrong.
I can trace to the point where MobEntity calls net.minecraft.entity.ai.goal.GoalSelector#tick(), but I can't go any further because the line it mentions is not contained within tick().
Do you modify the tick() method in GoalSelector? If that is not the source of the comod, then maybe the code difference is from a Forge version, and down or upgrading Forge may resolve the issue?