[Suggestions] New combat features
EddyHz opened this issue ยท 2 comments
Hey! Loving this mod!
I have a few suggestions though, and would appreciate your consideration of them.
Firstly, there is the (guard skill) Parry: As an enemy attacks, the player has a short window of time in which they can parry and stun the enemy, this costs stamina, but can also be followed up by...
The (passive skill) Riposte: While an enemy is stunned from a parry, the next attack could do more damage than normal
And finally, (passive skill) Guard Break: while an enemy is blocking, sprint-attacking could break their guard
Thanks for reading! Would love to hear about the possibility/probability of these being implemented!