Epic Knights: Shields, Armor and Weapons [Fabric & Forge]

Epic Knights: Shields, Armor and Weapons [Fabric & Forge]

12M Downloads

Server Crashes on PlayerLoggedInEvent.

ly-schneider opened this issue ยท 2 comments

commented

I added some mods a day ago but removed them again due to errors, but now the server crashes every time I want to join.
Here is the start log (selfmade)(It also generates error message in the start log):
https://pastebin.com/6y8cXMRM
And here is the crash log:
https://pastebin.com/89WHm2Sb

In the crash log are also the mods listed.

It worked perfectly fine before, but now it gives those errors and I can't event join or remove Epic Knights to resolve the issue.

Expected Behavior

I expected to just being able to play again normally.

Actual Behavior

The server always crashes on login.

Your Minecraft version

Minecraft 1.19.2 Forge

Your error log

https://gist.github.com/ly-schneider/923e9ba18f967d8d0ee97e3974a0843d

Additional Comments

No response

Conclusion

  • I agree that I am inattentively reading the description, just filling out everything
commented

The error does not occur because of Epic Knight. It arises because of the Sophisticated Backpacks mod.

commented

Oh okay, thank you. Could you possibly explain? I'm pretty new to Minecraft modded.
I saw the error messages at the start with: [Worker-Main-2/ERROR] [net.minecraft.tags.TagLoader/]: Couldn't read tag list magistuarmory:pattern_item/bronze_kiteshield from magistuarmory:tags/banner_pattern/pattern_item/bronze_kiteshield.json in data pack [1.19]-Epic-Knights-Armor-and-Weapons-6.3v.jar ... and thought that the error was from Epic Knights.
But I couldn't resolve the error from the EventBus: [net.minecraftforge.eventbus.EventBus/EVENTBUS]: Exception caught during firing event: PACKET_HANDLER Index: 9 Listeners: 0: HIGH 1: ASM: class dev.architectury.event.forge.EventHandlerImplCommon event(Lnet/minecraftforge/event/entity/player/PlayerEvent$PlayerLoggedInEvent;)V 2: NORMAL 3: net.mine ... and thought you could help.