Eroding Stone Entities (Fabric)

Eroding Stone Entities (Fabric)

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Collective eats up lot of ticks....

RosivDamotil opened this issue ยท 0 comments

commented

I encountered some server lags on my world (alone or with three online) and wondered, why 5,7GB of my 6GB of RAM were used.
So I started Spark to see what's going on.

And I guess the "BlockPosFunctions.getNearbyVillage()" is yours? ;)

It uses 33,39% of all Ticks or rescources? Don't know exactly but it is one thing I encountered to be the most demanding process I guess....

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Or am I completely wrong here?