NullPointerException after breaking a reflector /prism in between two resonant extractors
StormyData opened this issue ยท 1 comments
Describe the bug
Bug appears when breaking a prism in between two resonant extractors facing the prism/ reflector while lever is on it, causing the game to repeatedly crash when loading the world and bricking the save
To Reproduce [Optional]
Steps to reproduce the behavior:
- place resonant prism / reflector (probably other things work too)
- place 2 resonant extractors facing into the prism directly above and below the prism
- place a lever on the prism and turn it on
- place valid items into both extractors (i.e. salt)
- no beam should be emitted now
- break the prism (the lever pops off)
- game crashes
Expected behavior [Optional]
Game doesn't crash
Screenshots [Optional]
Setup just before breaking the reflector / prism, both extractors contain salt
Additional context [Optional]
crash-2022-08-15_17.23.08-server.txt
Edit:
as it happens the lever doesn't have to be on, also happens with a ladder (probably any block that need support would work too)