[BUG] Moths disconnecting the client (multiplayer)
SevDev opened this issue ยท 1 comments
Bug description
When a moth appears in a chunk loaded by the client, the player gets instantly disconnected from the server. In the client logs, we can find this crash_stacktrace.txt.
We didn't encounter this bug in singleplayer and in our early testing. So we think this is pretty rare caused by an interaction with another mod. After having the issue in multiplayer, we could reproduce the issue in singleplayer by using the same map and going at certain coordinates to load the troublesome chunk.
Here is the list of mods we use : modlist.txt
Temporary fix
I placed a command block at spawn killing moths, works when people need to join, but haven't found out yet if the players still get disconnected or not when loading a chunk with a moth in it (if it gets loaded by the client before being killed).
To Reproduce
I don't know really know which mods is needed to reproduce the issue.
I'm on the Discord server, so I can send the Modrinth datapack file and the copy of the map.
Expected behavior
Be able to go close to moth without getting disconnected.
Modpack info:
- Minecraft 1.20.1
- Create:Estrogen 4.3.1
Game log/Crash Report:
debug.log
Additional
I'm ok to put a temp jar or invite the dev to the server if it can help debug the issue.