
Incompatibility with bspkrsCore's title screen mobs rendering
ENDERZOMBI102 opened this issue · 1 comments
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- This is a mod incompatibility. If I do this in vanilla Forge with only Et Futurum Requiem installed, it works normally.
- This is a code problem. Please link the probably problematic lines of code in the issue and/or explain in detail what is wrong.
Version number of Et-Futurum-Requiem
2.4.2-nomixin
Describe the issue
Start the game with bspkrsCore's title screen mobs enabled and et futurum requiem
attached the stack trace and and the related parts of the log: error.log
Explaination
It seems that Et Futurum Requirem did not account for player renderers outside of an in-world context, which are rare yes, but do exist, it should do a check for whether we are playing or not, as this can cause issues.
Fixed in 989341e.