
Ears mod incompatibility
JeffersonTan opened this issue ยท 4 comments
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This is a crash. Please upload, Pastebin, Gist or copypaste the whole crash report along with this issue.
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This is a mod incompatibility. If I do this in vanilla Forge with only Et Futurum Requiem installed, it works normally.
Version number of Et-Futurum-Requiem (IMPORTANT)
2.4.3
Describe the issue (IMPORTANT)
Game crashed on startup
Mod list (OPTIONAL)
ArchaicFix
Backhand
Campfire Backport
CodeChicken Core
CoreTweaks
D-Mod
Ears
Electrical Age - jrddunbr's build
Et Futurum Requiem
FalsePatternLib
FalseTweaks
Floatingltems
FoamFix
Leaf Culling
Neodymium
NotEnoughltems
Squidless
TcpNoDelayMod-2.0
UniMixins
Additional Context (OPTIONAL)
I did a bunch of testing myself and it seem like Et-Futurum Requiem has incompatibilities with "ears" mod, I've tried enabling all the mods I have one-by-one until I've enabled ears and it crashed the game
Logs
embeddedt created the Elytra code. Although I'll have to double-check if I can reproduce this later.
This is a mixins/asm related thing, so I think that is probably a job for makamys ;)
This happens because FoamFix loads Ears classes during coremod initialization, and said classes reference ModelBiped. Turn off mc18SkinSupport
in FoamFix to fix the issue (it's supposed to get auto-disabled when Ears is present anyway).
Fixed in asiekierka/FoamFix17@41700ec