
Overworld structures in Eternal Dimension (Neoforge 1.21.1)
ElTryken opened this issue ยท 3 comments
See also:
iron431/irons-spells-n-spellbooks#654
Maybe it's caused by data-driven structure generation.
For example, in file data/irons_spellbooks/tags/worldgen/biome/has_structure/evoker_fort
:
{
"replace": false,
"_comment": " This biome tag can specify the biome directly. Or specify another biome tag by starting with # ",
"values": [
"#minecraft:is_hill",
"#minecraft:is_forest",
"#c:is_desert",
"#c:is_plains",
"minecraft:windswept_savanna",
"minecraft:savanna",
"minecraft:savanna_plateau"
]
}
To solve this issue on eternal starlight side, we need to remove all #c:is_{some_type}
tags for eternal starlight biomes. However these tags are not only used for determining structure generation, but also for some other game mechanics.