
[Bug] Black particles could been seen around animals without abilities while using SEUS shaders
Jaywang1999 opened this issue ยท 1 comments
While using SEUS-Renewed or especially SEUS PTGI shaders , there would be black particles around animals without abilities. Maybe some shaders couldn't render transparent particle textures correctly, is it possible to fix that by disabling particles instead of set the texture of particles to transparent? I would really appreciate it.
We already have a config option to disable particles: https://github.com/CyclopsMC/EverlastingAbilities/blob/master-1.16/src/main/java/org/cyclops/everlastingabilities/GeneralConfig.java#L57-L58
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