
Weakness ability (from lv 1) makes some mobs (zombie, spider and enderman f.e.) deal no damage at all
LitChocoDonut opened this issue ยท 4 comments
Issue type:
- ๐ Bug
Short description:
Adding weakness to abilities makes some aggressive mobs deal 0 damage. Any attacks are made.
Steps to reproduce the problem:
Adding level 1 weakness and try to be hit by zombie, spider or enderman. (Skeletons deal damage because of projectile attacks, same goes to creepers and witch)
Expected behaviour:
Though it will only reduce the amount of damage some mobs could deal to player.
Versions:
- This mod: EverlastingAbilities-1.16.5-1.7.1
- Minecraft: 1.16.5
- Forge: 36.1.0
Then this seems like intended behaviour to me, as this mod just applies Vanilla potion effects.