
Totem Crafting Bug
Jkosio23 opened this issue ยท 4 comments
Issue type:
- ๐ Bug
Short description:
AE2's Autocrafting doesn't trip the randomization feature
Here's a video of me replicating the bug.
https://vimeo.com/251077772
Versions:
- This mod: 1.3.6
- CyclopsCore: 0.10.23
- Minecraft: 1.12.2
- Forge: 14.23.1.2559
Log file:
Everything looks fine on my end, reported it to the AE2 issue tracker. Let's follow the issue there.
@josephcsible I have no intention to make this recipe deterministic, plenty of mods out there that have non-deterministic recipe outputs (EvilCraft's Entangled Chalice to give one example). This is a bug in AE2, and if the authors don't acknowledge that, then I would advise players simply not to use AE2 for recycling totems.
Perhaps we could make recycling a totem deterministically make it into a "blank" one, then have the "blank" one set itself up and increment the seed when you try to use it.