
[๐]: Connected texture issue with TFC WoodTypes
Danieltl21 opened this issue ยท 6 comments
Code of Conduct
- Always check you are using the latest version of the mods and its dependencies
- Remove mod that enhances Minecraft: Optifine, Sodium, others. The issue still persists.
- If you are unsure which mod is the culprit.
Disable all of your mods and enable them 1-2 mods each time to isolate the culprit - Confirm that there is no existing issue with a similar description submitted in the list of issues.
Version - Loader (DO NOT FORGET TO SELECT THE CORRECT VERSION)
1.20.1 - FORGE
EveryCompat Version
everycomp-1.20.2.8.13-forge
Moonlight Lib Version
moonlight-1.20.2.14.13-forge
Issue with mods
Terrafirmacraft (1.20.1-3.2.16)
Chipped (1.20.1-3.0.7)
Issue Detail
Hi devs! I noticed a visual issue with connected blocks from Terrafirmacraft WoodTypes with Chipped mod. The image bellow shows the issue (look at the center of the 2x2 formation)

Aditionally, I found that the coloring of some of the TFC log Chipped blocks to differ from the vanilla one (the color seems to match the stripped log variant):

Also, a few blocks that mix log + planks look a little bit off compared to the vanilla counterparts (the planks lining seems to inherit the bark coloring).

The images showed only a few of the blocks variations, but there are multiple ones that show this color mismatch. I can provide a complete list of blocks that I noticed those slight mismatches
Thank you in advance!
OPTIONAL: Latest.log | Crash-report Attachment
No response
OPTIONAL: To Produce
- Install the required mods
- Take vanilla oak and TFC oak
- Compare the two in the carpenters table with the 2x2 layout mode
Sorry for the delay, here is the list.
CTM issue blocks:
- everycomp:ch/tfc/<wood_type>_planks_panel
- everycomp:ch/tfc/crated_<wood_type>_planks
- everycomp:ch/tfc/enclosed_<wood_type>_planks
- everycomp:ch/tfc/pegged_<wood_type>_planks
Log color issue blocks: CONFIRMED - Will be improved in next version
- everycomp:ch/tfc/bundled_<wood_type>_log
- everycomp:ch/tfc/center_cut_<wood_type>_log
- everycomp:ch/tfc/damaged_<wood_type>_log
- everycomp:ch/tfc/edge_cut_<wood_type>_log
- everycomp:ch/tfc/firewood_<wood_type>_log
- everycomp:ch/tfc/flowering_<wood_type>_log
- everycomp:ch/tfc/mixed_<wood_type>_log
- everycomp:ch/tfc/nailed_<wood_type>_log
- everycomp:ch/tfc/overgrown_<wood_type>_log
- everycomp:ch/tfc/reinforced_<wood_type>_log
Log+plank issue blocks: CONFIRMED - Will be improved in next version
- everycomp:ch/tfc/planked_<wood_type>_log
For reference, here is a list of wood types in TFC:
- acacia
- ash
- aspen
- birch
- blackwood
- chestnut
- douglas_fir
- hickory
- kapok
- mangrove
- maple
- oak
- palm
- pine
- rosewood
- sequoia
- spruce
- sycamore
- white_cedar
- willow
I actually recommend testing with birch since it has a better color contrast, which makes it easier to notice the issues with log colors. Also, the log pattern seems to not match (e.g. birch has horizontal spots, while EC block has vertical veins)
Thanks for the info. i'm familiar with TFC, i'm the one who added support in EC for TFC. ofc! i have TFC in my modpack, it's not finished, tho ^_^.
Nice, I though maybe it would save you some time, but I guess I'm talking to a pro!
I'm also interested in modpacks with TFC+tech, started building mine a few weeks back. If you have some spare time, I'd be grateful to learn a thing or two with someone with better experience. If you are willing to, I would volunteer to contribute to your pack in exchange for some lessons ๐
You can find me in TFC discord server or Supplementaries Discord Server, same as my username. we can discuss from there. I know the basic of playing TFC but i haven't mastered TFC yet. I'm getting there.