Every Compat (Wood Good)

Every Compat (Wood Good)

28M Downloads

[🐞]: Woods from Biomes O' Plenty are not being detected and not working with chipped.

Closed this issue Β· 11 comments

commented

Code of Conduct

  • Always check you are using the latest version of the mods and its dependencies
  • The undetected WoodType must have 3 unique wordings as a name. Example: enlightened_end:void_shale_bricks
  • Check the undetected WoodType for the sound, if it's not BASE_DRUM, then it's an issue on the WoodType's mod. Report it to the DEV
  • Check whether there are a similar issue listed or not.
  • I HAVE READ ABOVE & CONFIRMED THEM.

Version - Loader (DO NOT FORGET TO SELECT THE CORRECT VERSION)

1.20.1 - FORGE

Name of Wood Mod

Redwood Log (biomesoplenty:redwood_log) & Redwood Planks (biomesoplenty:redwood_planks)

List of Undetected WoodTypes

  • biomesoplenty:redwood (log: redwood_log | planks: redwood_planks)

Other Details

I just tested with those two woodtypes (Redwood Log (biomesoplenty:redwood_log) & Redwood Planks (biomesoplenty:redwood_planks)), but I believe all woods from BOP are not being detected.

commented

Are u using a modpack?

EDIT:
If you used other supported mods with Biomes O' Plenty (BOP), then you would have notice that the woods from BOP are detected.

I don't even have to investigate. The only thing I can think of is a modpack that has a modified config where it disabled "chipped" to not be supported by Every Compat.

Check the file, everycomp-hazardous.properties to see if it has chipped = false.

If you are just playing the modpack in singleplayer world, then all is good. But if you are joining a server, then there is a good reason why modpack DEV designed the modpack as it is.

commented

Hi. It is a modpack, but I'm the author of it.

chipped is set to true.

I made no changes, as far as I'm aware, that should disable Chipped from working with BOP materials.

commented

what's the name of your modpack. i'll need to take a look at the configs and stuff.

is Every Compat and Moonlight Lib updated to the latest version?

commented

Yeah, so... it's a huge pack. Last I checked (like 2 days ago), everything was up to date. Moonlight Lib got an update recently because of a bug I reported on GitHub β€” not sure if it’s been pushed to CurseForge yet though.

this is the modpack link: https://www.curseforge.com/minecraft/modpacks/ainzs-tempest-ultra

BTW, I don’t remember changing any settings in EveryCompat, Moonlight Lib, Chipped, or BOP.

commented

Ok. The last thing I can think of is the duplication system.

Let's say Chipped has "planks_panel" and if there happened to be a mod that add redwood_planks_panel

Chipped + BOP = redwood_planks_panel

mod = redwood_planks_panel

the duplication would have prevent the EC's block, redwood_planks_panel from being generated. This is the first time, i've seen an issue like that.

I need the latest.log so i can find out what's going on.

commented
commented

ok. Just to confirm, You can use this input @everycomp ch/biomesoplenty/ in REI|EMI (JEI won't work with that search input).

check and see if there are any generated of BOP and Chipped. I saw this in latest.log:

[main/INFO] [Every Compat/]: [module: chipped]: registered 13080 WoodType blocks

that's a huge amount of generated blocks.

FYI, "ch" is Chipped's shortened ID and the second, "biomesoplenty" is from Wood Mod.

EDIT: oh don't forget to update the EveryCompat and MoonLight to the latest version. it has a few bug fixes for 2 errors in the latest.log but it's not related to your issue.

commented

The thing is, I can't even put the wood into the carpenter's bench.
So the problem is not even about showing in JEI.

EDIT: Yes, I can see the blocks, but I can't craft them. There is no recipe.

commented

"shaking my head". AH, your information is causing a lot of confusion.

so it's about recipe failed to be generated with Chipped and BOP? I'll check the latest.log again.

EDIT:
Use the latest version of EveryCompat and Moonlight Lib, & Check if you can craft blocks from Chipped + BOP

if you can't, then send me the new latest.log.

commented

I'm still waiting for your replying?

commented

I haven't heard from you for a while. Closing this. I'll assume this is resolved.