
[📦]: Natures Spirit
Closed this issue · 7 comments
Code Of Conduct
- See EC Backlog if someone already suggested a mod that you are going to suggest.
- The mod MUST contain variant WoodType: OAK or other vanilla WoodTypes for ITEM or BLOCK
Curseforge (Normal)
https://www.curseforge.com/minecraft/mc-mods/natures-spirit
Curseforge-Fabric (Optional)
No response
Version Loader Availability
- 1.19.2 | FABRIC
- 1.20.1 | FABRIC
- 1.21.1 | FABRIC
- 1.19.2 | FORGE
- 1.20.1 | FORGE
- 1.21.1 | NEOFORGE
MODID
1044992
Types
Tons of new wood types and stone types from natural world generation.
Optional Information
this mod adds a ton of stuff and probably might take a while
MODID is actually the mod_id that the mod use for in-game. like Biomes O' Plenty and it's ID is biomesoplenty
not project_id from Curseforge.
Types is either BLOCK, or ITEM.
- ITEM is an ingredient used to craft a furniture or decorative blocks.
- Block are furniture / decorative blocks
Types are meant to list them with ID like macawlights:oak_ceiling_fan
or anotherfurniture:oak_chair
If EC happened to missing a few WoodType from Nature's Spirit, then you can use "Undetected WoodType", not "Suggest a mod"
"Suggest a mod" is for supporting mods that has furniture/decorative blocks.
I'm sorry, i'll have to close this because this is invalid.
See EC Backlog if someone already suggested a mod that you are going to suggest.
click the "EC Backlog" and it will take you to a project with list of suggested mod. so you can see how their info are filled.
Undetected WoodTypes issue are very rare, tho.