Every Compat (Wood Good)

Every Compat (Wood Good)

28M Downloads

[๐Ÿž]: all_woods item causes lighting glitches when placed in an item frame

Qwerty97475 opened this issue ยท 4 comments

commented

Code of Conduct

  • Always check you are using the latest version of the mods and its dependencies
  • Remove mod that enhances Minecraft: Optifine, Sodium, others. The issue still persists.
  • If you are unsure which mod is the culprit.
    Disable all of your mods and enable them 1-2 mods each time to isolate the culprit
  • Confirm that there is no existing issue with a similar description submitted in the list of issues.

Version - Loader (DO NOT FORGET TO SELECT THE CORRECT VERSION)

1.21.1 - NEOFORGE

EveryCompat Version

2.11.3

Moonlight Lib Version

2.23.7

Issue with mods

Itself

Issue Detail

the creative-only tab icon item "all_woods" causes lighting glitches especially noticeable on player models when placed in an item frame in-world

while i understand this is not going to be encountered in normal survival gameplay it still could be good to fix in case it drives other packdevs mad trying to figure out what's causing lighting glitches in their dev worlds (all_woods item in an item frame)

Image Image

notice difference in shading on player arm, this is more/less noticeable depending on location and rotation in-world

OPTIONAL: Latest.log | Crash-report Attachment

https://mclo.gs/iUBeTEE

OPTIONAL: To Produce

  1. run /give @p everycomp:all_woods
  2. put in an item frame in-world
  3. observe lighting changes (often only at specific angles) on the player model's arm in 1st-person perspective for example
commented
Image Image

another angle

commented

I think this only has an effect within a certain radius

commented

This glitch applies to mobs as well

commented

You aren't supposed to even obtain it. I'll add some code that will self delete once it's in your inv