Many warn with betterX and BiomeMakeOver
SettingDust opened this issue ยท 7 comments
There is apart of them. ModernFix enabled dynamic resource. And monnklight is the latest that added the support
[22:59:05] [Render thread/WARN] (Minecraft) Exception loading blockstate definition: 'everycomp:blockstates/mcf/betterend/mossy_glowshroom_picket_fence.json' missing model for variant: 'everycomp:mcf/betterend/mossy_glowshroom_picket_fence#east=false,fluidlogged=1,north=true,north_east=false,north_west=false,south=false,south_east=true,south_west=true,waterlogged=false,west=false'
[22:52:18] [Render thread/WARN] (Minecraft) Exception loading blockstate definition: 'everycomp:blockstates/mcf/betternether/anchor_tree_picket_fence.json' missing model for variant: 'everycomp:mcf/betternether/anchor_tree_picket_fence#east=false,fluidlogged=0,north=false,north_east=false,north_west=true,south=false,south_east=false,south_west=false,waterlogged=true,west=false'
[22:56:10] [Render thread/WARN] (Minecraft) Exception loading blockstate definition: 'everycomp:blockstates/mcf/betterend/jellyshroom_picket_fence.json' missing model for variant: 'everycomp:mcf/betterend/jellyshroom_picket_fence#east=false,fluidlogged=0,north=true,north_east=true,north_west=false,south=false,south_east=true,south_west=true,waterlogged=false,west=false'
[22:57:50] [Render thread/WARN] (Minecraft) Exception loading blockstate definition: 'everycomp:blockstates/mcf/betternether/wart_wired_fence.json' missing model for variant: 'everycomp:mcf/betternether/wart_wired_fence#east=false,fluidlogged=0,north=true,north_east=true,north_west=false,south=true,south_east=false,south_west=true,waterlogged=false,west=true'
[22:59:06] [Render thread/WARN] (Minecraft) Exception loading blockstate definition: 'everycomp:blockstates/mcf/betterend/pythadendron_picket_fence.json' missing model for variant: 'everycomp:mcf/betterend/pythadendron_picket_fence#east=false,fluidlogged=1,north=false,north_east=false,north_west=false,south=false,south_east=true,south_west=false,waterlogged=true,west=true'
[22:53:35] [Render thread/WARN] (Minecraft) Exception loading blockstate definition: 'everycomp:blockstates/mcf/betternether/nether_reed_picket_fence.json' missing model for variant: 'everycomp:mcf/betternether/nether_reed_picket_fence#east=false,fluidlogged=0,north=true,north_east=false,north_west=false,south=false,south_east=true,south_west=true,waterlogged=false,west=false'
Something may related
[22:51:24] [Render thread/ERROR] (ImmersiveWeathering) Failed to find log texture for bark betternether:nether_reed
java.io.IOException: java.util.NoSuchElementException: No value present
at net.mehvahdjukaar.moonlight.api.resources.textures.SpriteUtils.readImage(SpriteUtils.java:28) ~[transformed-mod-moonlight.i0:0/:?]
at net.mehvahdjukaar.moonlight.api.resources.textures.TextureImage.open(TextureImage.java:149) ~[transformed-mod-moonlight.i0:0/:?]
at com.ordana.immersive_weathering.dynamicpack.ClientDynamicResourcesHandler.lambda$regenerateDynamicAssets$9(ClientDynamicResourcesHandler.java:264) ~[transformed-mod-immersive-weathering.i0:0/:?]
at java.util.LinkedHashMap.forEach(LinkedHashMap.java:721) ~[?:?]
That's kind of how it is.those two mods have dynamic assets as well unfortunately which means that even rho their blocks are always the same they don't have json models and EC jsut guesses where the texture could be. Works with most blocks but not all of them
Can't we try catch and set it to false automatically?
And is it possible to get the texture from "baked" like what Minecraft did?
I'm not quite sure what's the dynamic generating means. It's seems there is model for the block.
[08:26:22] [Render thread/WARN] (Minecraft) Exception loading blockstate definition: 'everycomp:blockstates/mcf/betternether/anchor_tree_picket_fence.json' missing model for variant: 'everycomp:mcf/betternether/anchor_tree_picket_fence#east=true,fluidlogged=0,north=false,north_east=false,north_west=true,south=false,south_east=false,south_west=true,waterlogged=false,west=false'
https://github.com/quiqueck/BetterNether/blob/1.19/src/main/resources/assets/betternether/models/block/anchor_tree_log.json
https://github.com/quiqueck/BetterNether/blob/1.19/src/main/resources/assets/betternether/blockstates/anchor_tree_log.json
I'm working on that. Actually I thought I solved modern fix issue with latest moonlgiht patch as I added direct integration