Every Compat (Wood Good)

Every Compat (Wood Good)

3M Downloads

Many warn with betterX and BiomeMakeOver

SettingDust opened this issue ยท 7 comments

commented

There is apart of them. ModernFix enabled dynamic resource. And monnklight is the latest that added the support

[22:59:05] [Render thread/WARN] (Minecraft) Exception loading blockstate definition: 'everycomp:blockstates/mcf/betterend/mossy_glowshroom_picket_fence.json' missing model for variant: 'everycomp:mcf/betterend/mossy_glowshroom_picket_fence#east=false,fluidlogged=1,north=true,north_east=false,north_west=false,south=false,south_east=true,south_west=true,waterlogged=false,west=false'
[22:52:18] [Render thread/WARN] (Minecraft) Exception loading blockstate definition: 'everycomp:blockstates/mcf/betternether/anchor_tree_picket_fence.json' missing model for variant: 'everycomp:mcf/betternether/anchor_tree_picket_fence#east=false,fluidlogged=0,north=false,north_east=false,north_west=true,south=false,south_east=false,south_west=false,waterlogged=true,west=false'
[22:56:10] [Render thread/WARN] (Minecraft) Exception loading blockstate definition: 'everycomp:blockstates/mcf/betterend/jellyshroom_picket_fence.json' missing model for variant: 'everycomp:mcf/betterend/jellyshroom_picket_fence#east=false,fluidlogged=0,north=true,north_east=true,north_west=false,south=false,south_east=true,south_west=true,waterlogged=false,west=false'
[22:57:50] [Render thread/WARN] (Minecraft) Exception loading blockstate definition: 'everycomp:blockstates/mcf/betternether/wart_wired_fence.json' missing model for variant: 'everycomp:mcf/betternether/wart_wired_fence#east=false,fluidlogged=0,north=true,north_east=true,north_west=false,south=true,south_east=false,south_west=true,waterlogged=false,west=true'
[22:59:06] [Render thread/WARN] (Minecraft) Exception loading blockstate definition: 'everycomp:blockstates/mcf/betterend/pythadendron_picket_fence.json' missing model for variant: 'everycomp:mcf/betterend/pythadendron_picket_fence#east=false,fluidlogged=1,north=false,north_east=false,north_west=false,south=false,south_east=true,south_west=false,waterlogged=true,west=true'
[22:53:35] [Render thread/WARN] (Minecraft) Exception loading blockstate definition: 'everycomp:blockstates/mcf/betternether/nether_reed_picket_fence.json' missing model for variant: 'everycomp:mcf/betternether/nether_reed_picket_fence#east=false,fluidlogged=0,north=true,north_east=false,north_west=false,south=false,south_east=true,south_west=true,waterlogged=false,west=false'

Something may related

[22:51:24] [Render thread/ERROR] (ImmersiveWeathering) Failed to find log texture for bark betternether:nether_reed
java.io.IOException: java.util.NoSuchElementException: No value present
	at net.mehvahdjukaar.moonlight.api.resources.textures.SpriteUtils.readImage(SpriteUtils.java:28) ~[transformed-mod-moonlight.i0:0/:?]
	at net.mehvahdjukaar.moonlight.api.resources.textures.TextureImage.open(TextureImage.java:149) ~[transformed-mod-moonlight.i0:0/:?]
	at com.ordana.immersive_weathering.dynamicpack.ClientDynamicResourcesHandler.lambda$regenerateDynamicAssets$9(ClientDynamicResourcesHandler.java:264) ~[transformed-mod-immersive-weathering.i0:0/:?]
	at java.util.LinkedHashMap.forEach(LinkedHashMap.java:721) ~[?:?]
commented

That's kind of how it is.those two mods have dynamic assets as well unfortunately which means that even rho their blocks are always the same they don't have json models and EC jsut guesses where the texture could be. Works with most blocks but not all of them

commented

Can't we try catch and set it to false automatically?

And is it possible to get the texture from "baked" like what Minecraft did?

commented

I'm not quite sure what's the dynamic generating means. It's seems there is model for the block.
[08:26:22] [Render thread/WARN] (Minecraft) Exception loading blockstate definition: 'everycomp:blockstates/mcf/betternether/anchor_tree_picket_fence.json' missing model for variant: 'everycomp:mcf/betternether/anchor_tree_picket_fence#east=true,fluidlogged=0,north=false,north_east=false,north_west=true,south=false,south_east=false,south_west=true,waterlogged=false,west=false'
https://github.com/quiqueck/BetterNether/blob/1.19/src/main/resources/assets/betternether/models/block/anchor_tree_log.json
https://github.com/quiqueck/BetterNether/blob/1.19/src/main/resources/assets/betternether/blockstates/anchor_tree_log.json

commented

The warns is gone with mixin.perf.dynamic_resources=false in moderfix

commented

I'm working on that. Actually I thought I solved modern fix issue with latest moonlgiht patch as I added direct integration

commented

I'm using moonlight-1.19.2-2.2.39-fabric with that fix

commented

if this problem is resolved, then please close this issue, thanks!