Every Compat (Wood Good)

Every Compat (Wood Good)

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1.19.2: Chipped compat texture sets and tags don't include the original plank types in their own tag.

Darkmega18 opened this issue ยท 8 comments

commented

Basically what it says in the tin. I'm noticing that for chipped, there are wood good textures for every type of wood, which is amazing. but then I can't use them anyway, cause anything not vanilla has a similar issue.

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As an aside. it'd be amazing if you could eventually extend this to dynamically make the log textures also in a similar way. :D

commented

how did you get the extra information of a block & item with tags when you hover over them?

Also, Can you include the version of - Chipped - EveryCompat - Moonlight

EDIT:
nvm. I investigated the problem and found 2 problems. I've told MehVahdJukaar about 2 problems. they are being fixed.

commented

got em.

commented

OK, I've fixed the 2 problems. The v2.5.7 has been uploaded to CF, so it will take a while to be approved.
You can check it out to ensure all is good.

if all is good, then you can close this issue if you feel satisfied with the fixes.

commented

Roger-roger. will take a look when I can.

commented

can we get this fix on modrith as well? we're still on 2.5.5 over there
(oh and fabric as well i mean)
and this might be related, but oak plank versions of things can make any variant, BUT when you select one, it makes a random variant??
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commented

Can we get this fix on modrith as well? we're still on 2.5.5 over there (oh and fabric as well i mean) and this might be related, but oak plank versions of things can make any variant, BUT when you select one, it makes a random variant??

I'll speak to MehVahdJukaar about the Modrinth and I'll upload V2.5.7-Fabric to CF.

EDIT:
it's uploaded to CF. Regarding Modrinth. it will take a while.

commented

Roger-roger. will take a look when I can.

If you are satisfied with issues gone, then please close this issue, thanks!

commented

Ah, yeah, it's been working for a while. so it's all good.