Every Compat (Wood Good)

Every Compat (Wood Good)

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[๐Ÿž]: Texture issues with Terraqueous cloud blocks.

CsillaAria opened this issue ยท 9 comments

commented

I don't know if you can even do anything about it, but some of the items made from the cloud blocks from Terraqueous have oak textures in some places. I have a screenshot of what I'm talking about here:
2023-09-19_17 12 02

commented

@MehVahdJukaar

This is quite strange. I've investigated this. Three blocks are missing the texture (I checked the debug folder). The textures weren't generated.

Two blocks from Chipped are:

  • Polished <type> Planks
  • Brick Bond <type> Planks
  • <type> Planks Panel (since Terraqueous v1.1.2)
  • Crated <type> Planks (since Terraqueous v1.1.2)
  • Enclosed <type> Planks (since Terraqueous v1.1.2)

Three blocks from Terraqueous are:

  • Light Cloud
  • Dense Cloud
  • Storm Cloud

I also checked with Biomes O' Plenty, there were no issues at all. The log showed this:

[18:37:23] [Render thread/ERROR]: Failed to generate texture everycomp:block/ch/terraqueous/storm_cloud_planks/brick_bond_oak_planks: java.lang.IndexOutOfBoundsException: Index 1 out of bounds for length 1
[18:37:23] [Render thread/WARN]: Could not generate texture everycomp:block/ch/terraqueous/storm_cloud_planks/brick_bond_oak_planks
[18:37:23] [Render thread/ERROR]: Failed to generate texture everycomp:block/ch/terraqueous/dense_cloud_planks/brick_bond_oak_planks: java.lang.IndexOutOfBoundsException: Index 1 out of bounds for length 1
[18:37:23] [Render thread/WARN]: Could not generate texture everycomp:block/ch/terraqueous/dense_cloud_planks/brick_bond_oak_planks
[18:37:23] [Render thread/ERROR]: Failed to generate texture everycomp:block/ch/terraqueous/light_cloud_planks/brick_bond_oak_planks: java.lang.IndexOutOfBoundsException: Index 1 out of bounds for length 1
[18:37:23] [Render thread/WARN]: Could not generate texture everycomp:block/ch/terraqueous/light_cloud_planks/brick_bond_oak_planks
commented

Weird. Thank you for looking into it though!

commented

I'm using Minecraft 1.20.1
forge version 47.1.3
everycomp-1.20-2.6.7
terraqueous-forge-1.20.1-1.1

The wood type blocks are the cloud blocks: light cloud, dense cloud, and storm cloud. I'm wondering if the issue is because they aren't typical wood blocks? So I'm not sure if there really is anything that can be done about it. Sorry I know absolutely nothing about modding. I hope this helps.

commented

i'll need the following information:

  • Which version
  • Which loader
  • Version of EveryCompat (EC)
  • which mod that EC has an issue with
  • Which mod that add wood_type: Terraqueous (correct?)
commented

Sorry, those are from Chipped. The version of chipped I'm using is 1.20.1-3.0.1

commented

I'm using Minecraft 1.20.1 forge version 47.1.3 everycomp-1.20-2.6.7 terraqueous-forge-1.20.1-1.1

The wood type blocks are the cloud blocks: light cloud, dense cloud, and storm cloud. I'm wondering if the issue is because they aren't typical wood blocks? So I'm not sure if there really is anything that can be done about it. Sorry I know absolutely nothing about modding. I hope this helps.

one last question you forgot to answer which mod that EC has an issue with

in the picture, there is a purple/black textured block, 2 of them. which mod are they from?

commented

Sorry, those are from Chipped. The version of chipped I'm using is 1.20.1-3.0.1

alright, thank you. I'll do some investigation to find out what's going on

commented
Ok. New details:

I checked the texture of these: Light Cloud, Dense Cloud, Storm Cloud. they all have 5 colours. it must be at least 7 colours.

that is the cause of the problem above. that's not all. in the newer version of Terraqueous, v1.1.2, 3 more blocks have no textures:

  • <type> Planks Panel (since Terraqueous v1.1.2)
  • Crated <type> Planks (since Terraqueous v1.1.2)
  • Enclosed <type> Planks (since Terraqueous v1.1.2)

EDIT:
you should speak to the dev of the mod to see if the number of colours for these 3 clouds could be increased to 7 colours.

commented

Ignore above. it turned out it was a mistake on my side. I'm not familiar with working with textures via coding. this is why it took some time. I finally understand what's the root of the problem and it's fixed.