Every Compat (Wood Good)

Every Compat (Wood Good)

3M Downloads

[๐Ÿž]: HABITAT MOD & EC CAUSE CRASH

Camawama opened this issue ยท 23 comments

commented

Before Continuing:

  • Always check you are using the latest version of the mods and its dependencies
  • Remove mod that enhances Minecraft: Optifine, Sodium, others. The issue still persists.
  • If you are unsure which mod is the culprit.
    Disable all of your mods and enable them 1-2 mods each time to isolate the culprit
  • Confirm that there is no existing issue with a similar description submitted in the list of issues.

Version

1.20.1

Loader

Forge

EveryCompat Version

everycompat-1.20-2.6.12

Moonlight Lib Version

moonlight-1.20-2.8.42

Issue with mods

Habitat mod by SnappyDragon64
Version: 1.2.5

Issue Detail

When I have both of these mods enabled on my modpack, I get a crash while starting.

OPTIONAL: Latest.log | Crash-report Attachment

LATEST LOG:
latest.log

CRASH REPORT:
crash-2023-10-25_19.53.35-client.txt

OPTIONAL: To Produce

No response

commented

is the wood types from Habitat mod? I've check the list of supported mod on EveryCompat's side. There is no habitat module.
The "fairy ring woodset", it seems to be a set of foreign wood.

commented

@Camawama

ok i noticed your Moonlight is moonlight-1.20-2.8.42. the latest is 51, please update it and try again.

EDIT:
i removed "marked" - Always check you are using the latest version of the mods and its dependencies in your first post, apparently you didn't check.

commented

I noticed shortly after that I was running the outdated moonlight. I'll give it a test real quick

commented

Yep, same problem on latest updates:

latest.log
crash-2023-10-25_21.31.58-client.txt

commented

hmm. I ran test on my sides using:

  • Every Compat Latest Version
  • Moonlight Latest Version
  • Habitat Latest version

I had no issue. Something else is causing the crash.

EDIT:
I recommend you to do this: If you are unsure which mod is the culprit. Disable all of your mods and enable them 1-2 mods each time to isolate the culprit so we can find the culprit

u just need to disable the one that adds wood types (no need to disable Habitat & Every Compat and other mods). I think another mod added the same type of wood as Habitat does

commented

@Camawama Hold on. Can you send me your everycomp-common.toml I want to take a look.

commented

Hmm, GitHub isn't letting me paste a TOML file here. I uploaded it to PasteBin

https://pastebin.com/tj6u3L1C

commented

Hmm, GitHub isn't letting me paste a TOML file here. I uploaded it to PasteBin

https://pastebin.com/tj6u3L1C

Did you have the all of mods enabled when you made a copy of the TOML file?

commented

I'm going to test again but delete the everycomp-common file. There is a chance that it was carried over from the 1.18.2 version of my modpack.

commented

It was carried over from the 1.18.2 version of my modpack.

Ah, the difference between 1.18.2 and 1.20.1 is huge in terms of code. Keep me posted.

commented

Alright so I just recently switched from Forge 47.2.1 to 47.1.3 so if anything looks different from last night, that may be why. Unfortunately, after deleting the TOML file, I am still getting the crash. I do have quite a few mods in my pack...running through all 260 might be a long process...I am considering just forgetting about Habitat even though I really liked some of it's content. Every Compat is more important to me.

LOGS:
latest.log

CRASH REPORT:
crash-2023-10-26_19.31.41-client.txt

EVERYCOMP-COMMON.TOML: https://pastebin.com/uiTEk9B7

commented

I think I may have found the cause.

go to everycomp-common.toml and use "Find..." to search cabinet. Pick one of two to be set to "false". and try again.

There are 2 of them which look like this cabinet = true


EDIT:

I'll be running a test with a few mods that I think may be culprit to the issue above.


EDIT 2:

Finally, I found it. The cause. "cabinet" come from Farmer's Delight & MrCrayFish's Furniture. Both have the same ID name for cabinet.

the solution above is the best way to fix the problem. You can set cabinet = true to false in either one of two: Farmer's Delight OR MrCrayFish's Furniture (CFM)

commented

@Camawama
Alright, this issue is solved! You can play with Habitat. You only need to configure the setting in the TOML file to ensure the crash doesn't happen. Have fun!


EDIT:
Oh, right, I forgot to mention this. If you removed habitat, then it won't solve the problem. The same error will show up in the latest.log or crash-report. The block won't be from habitat. It would be from one of the mods that give foreign woods.

commented

I am getting very strange results.

Tried disabling cabinet from MrCrayfish with Habitat Installed: CRASH
Tried disabling cabinet from Farmer's Delight with Habitat Installed: CRASH
Tried disabling cabinet from both MCF and Farmer's Delight with Habitat Installed: CRASH
Tried uninstalling HABITAT with an unmodified TOML: LOADED FINE

commented

weird.... :\

I also get crash with mods: Habitat, Farmer's Delight, MrCrayfish's Furniture. Let me modify the TOML file and see if I get the same crash.


EDIT:

Ok. We know which mods are the culprits.. but I thought the solution would fix the issue, apparently, it's not. that's making it more mystery

commented

This is why modding is so great. It is constantly making our brains work overtime ๐Ÿ˜‚

commented

hahaha, yeah.

if I removed Farmer's Delight, leaving only MrCrayFish's Furniture (CFM) & Habitat, i had no issue. (tested this)

if I removed CFM, only only Farmer's Delight & Habitat, I'm sure I won't have any issues (haven't tested this)

that suggested the issue is the TOML file for Every Compat because the boolean for furniture is not working properly???

@MehVahdJukaar โ˜๏ธ the cabinet in the TOML file should have disabled the EveryCompat from registering the same type of furniture with "cabinet" in the ID via ONE module? NVM ๐Ÿ‘‡

commented

This is clearly a conflict between 3 mods:

  • CFM (MrCrayfish's Furniture) has one furniture with ID: <type>_cabinet
  • Farmer's Delight has one furniture with ID: <type>_cabinet
  • habitat has foreign woods.
  • Every Compat

ran another test using Biomes O' Plenty without Habitat. The result is no issues

EDIT: I ran another test without Every Compat, no issue with CFM, Farmer's Delight & Habitat

commented

does the latest version fixed this issue? I ran a test on my side and i had no crash with all 3 mods including EveryComp.

commented

I have had all three mods for a bit and haven't noticed any crashing. I can't remember if I changed config to fix it though.

commented

if you happened to remember, then please share. I am really curious on what's the cause of the crash. Have fun playing!

commented

My apologies, it had been a little while and I forgot ๐Ÿ˜…

If I experience any problems, I'll make sure to come back. Thank you!