Every Compat (Wood Good)

Every Compat (Wood Good)

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[🐞]: Quark Variants and Biomes we've gone

Cricket742 opened this issue Β· 7 comments

commented

Before Continuing:

  • Always check you are using the latest version of the mods and its dependencies
  • Remove mod that enhances Minecraft: Optifine, Sodium, others. The issue still persists.
  • If you are unsure which mod is the culprit.
    Disable all of your mods and enable them 1-2 mods each time to isolate the culprit
  • Confirm that there is no existing issue with a similar description submitted in the list of issues.

Version

1.20.1

Loader

Forge

EveryCompat Version

1.20-2.6.71

Moonlight Lib Version

1.20.1-2.12.13

Issue with mods

Quark and Biome's we've gone

Issue Detail

The namespace in the folder "assets/quark/textures/quark variant chests/everycomp" is still "BYG" instead of "biomeswevegone", so the quark compat textures are not being loaded. Before I was able to change it myself and fix the issue, but I figured it should be fixed officially

OPTIONAL: Latest.log | Crash-report Attachment

No response

OPTIONAL: To Produce

No response

commented

On another note, I've just noticed that some of the wood namespaces have changed as well. "rainbow" has changed to "rainbow_eucalyptus", "blue" has changed to "blue enchanted", "cherry" has changed to "sakura", "green" has changed to "green_enchanted", "white" has changed to "white_mangrove", and "witch" has changed to "witch_hazel". There are also three new wood types called ironwood, florus, and embur but no pressure to make special quark textures for them tbh.

I know about these changed name. I'm currently working on fixing the issue.

EDIT:
you don't need to worry about this issue. I know how to fix the problem.

commented

Fixed in v2.6.72

commented

Ah. Sorry, I misunderstood you. I understand what's the problem.

commented

On another note, I've just noticed that some of the wood namespaces have changed as well. "rainbow" has changed to "rainbow_eucalyptus", "blue" has changed to "blue enchanted", "cherry" has changed to "sakura", "green" has changed to "green_enchanted", "white" has changed to "white_mangrove", and "witch" has changed to "witch_hazel". There are also three new wood types called ironwood, florus, and embur but no pressure to make special quark textures for them tbh.

commented

Update: Ok even with the changed namespace AND changed file names, the quark variant chest textures aren't loading.

Edit: I'm going to try changing the texture names to "chest left" and so on to see if that works

Edit: It did not work, I noticed in each name space folder in Oh the biomes we've gone just has a the item name like "crafting_table.png" in each namespace so that might have something to do with it?

commented

There’s no resource pack? It’s a folder in the everycompat mod’s asset directory.

commented

I'll need the resource pack. I'll do some testing on my side. You can just drag the resource pack file here. I'll able to download it and use it.

I'll need more details to understand what's the problem.