[π]: Quark Variants and Biomes we've gone
Cricket742 opened this issue Β· 7 comments
Before Continuing:
- Always check you are using the latest version of the mods and its dependencies
- Remove mod that enhances Minecraft: Optifine, Sodium, others. The issue still persists.
- If you are unsure which mod is the culprit.
Disable all of your mods and enable them 1-2 mods each time to isolate the culprit - Confirm that there is no existing issue with a similar description submitted in the list of issues.
Version
1.20.1
Loader
Forge
EveryCompat Version
1.20-2.6.71
Moonlight Lib Version
1.20.1-2.12.13
Issue with mods
Quark and Biome's we've gone
Issue Detail
The namespace in the folder "assets/quark/textures/quark variant chests/everycomp" is still "BYG" instead of "biomeswevegone", so the quark compat textures are not being loaded. Before I was able to change it myself and fix the issue, but I figured it should be fixed officially
OPTIONAL: Latest.log | Crash-report Attachment
No response
OPTIONAL: To Produce
No response
On another note, I've just noticed that some of the wood namespaces have changed as well. "rainbow" has changed to "rainbow_eucalyptus", "blue" has changed to "blue enchanted", "cherry" has changed to "sakura", "green" has changed to "green_enchanted", "white" has changed to "white_mangrove", and "witch" has changed to "witch_hazel". There are also three new wood types called ironwood, florus, and embur but no pressure to make special quark textures for them tbh.
I know about these changed name. I'm currently working on fixing the issue.
EDIT:
you don't need to worry about this issue. I know how to fix the problem.
On another note, I've just noticed that some of the wood namespaces have changed as well. "rainbow" has changed to "rainbow_eucalyptus", "blue" has changed to "blue enchanted", "cherry" has changed to "sakura", "green" has changed to "green_enchanted", "white" has changed to "white_mangrove", and "witch" has changed to "witch_hazel". There are also three new wood types called ironwood, florus, and embur but no pressure to make special quark textures for them tbh.
Update: Ok even with the changed namespace AND changed file names, the quark variant chest textures aren't loading.
Edit: I'm going to try changing the texture names to "chest left" and so on to see if that works
Edit: It did not work, I noticed in each name space folder in Oh the biomes we've gone just has a the item name like "crafting_table.png" in each namespace so that might have something to do with it?
Thereβs no resource pack? Itβs a folder in the everycompat modβs asset directory.