[๐]: Blooming planks from deeper darker are ignored
mxnmnm opened this issue ยท 7 comments
Version
v1.3
Curseforge
https://www.curseforge.com/minecraft/mc-mods/deeperdarker
Details
Deeper Darker added a new plank that isn't detected likely due to it belonging to a stem instead of a log. Having some way to manually add entries for weird things like this might be helpful or just making an exception for this scenario considering how it's pretty rare.
Alright, I'll need the ID of these stem and which Minecraft version?
EDIT:
figured it out & it's 1.20.1. Now I need just the ID of the stems and which furniture mod?
I don't think there is much that can be done with the stems, but the planks are where the compat is missing. I will put the stems and planks in case you can do something with the stems. This is for ALL mods so there is not a single mod that has any options showing for the planks.
Stem: deeperdarker:blooming_stem
Planks: deeperdarker:bloom_planks
This is for ALL mods so there is not a single mod that has any options showing for the planks.
like Macaw's mods? or furniture mods? it doesn't matter which furniture mods, right?
Just all mods including things like chipped, quark, and any other mod that every compat has stuff for.
The texture of blooming_stem have a cross (not a full 16x16). The block of blooming_stem is actually not a full block, it's 1/4 of the block. With this, it won't be included.
Yea, but the planks are like normal planks. I wasn't expecting the stems to be added, just the planks.
How did EveryComp detect woodTypes is by "bass" sound that log have. then it will add Planks to the list of children (that included door, ladder, so on). EveryComp can detect other stems from mods. The reason why it did not include blooming is due to the texture it is using is not a fully 16x16
There is nothing I can do about this.