Every Compat (Wood Good)

Every Compat (Wood Good)

23M Downloads

[๐Ÿž]: Compatiablitiy with Chipped Gone.

AbelRunes opened this issue ยท 7 comments

commented

Before Continuing:

  • Always check you are using the latest version of the mods and its dependencies
  • Remove mod that enhances Minecraft: Optifine, Sodium, others. The issue still persists.
  • If you are unsure which mod is the culprit.
    Disable all of your mods and enable them 1-2 mods each time to isolate the culprit
  • Confirm that there is no existing issue with a similar description submitted in the list of issues.

Version

1.20.1

Loader

Forge

EveryCompat Version

evercomp-1.20-2.6.79

Moonlight Lib Version

moonlight-1.20-2.13.2-forge

Issue with mods

Chipped

Issue Detail

So I noticed that some of my build was gone with the new update. And realized that all Chipped compatibility is just gone with the other mods I have which is like biomes of plenty and undergarden.

OPTIONAL: Latest.log | Crash-report Attachment

No response

OPTIONAL: To Produce

No response

commented

Let me check

commented

Found the problem. The Chipped module has some blocks that doesn't have "tab" code included. and the module get skipped.

I hope you have a backup world because this will be fixed in v2.6.80

commented

I do have a backup and back ported to 2.6.76

commented

๐Ÿ‘๐Ÿป good choice of version 2.6.76. v2.6.77 to 2.6.79 are a messy mod, bruh.

Anyway, tell your friends to ensure that they have backed up their world (if they played in singleworld). It's a good thing you did.

a bit more story in what's going on

Every Compat (EC) added a code that require every Module to have setTab included for every block they supported. Chipped do not have setTab for the variant logs. The module get skipped as a result. (tbh, i did not expect this).

commented

I also fixed the missing texture for classic_<type>_trapdoor. Thanks for the report.

commented

Sweet!

commented

Fixed in v2.6.80