[๐]: Compatiablitiy with Chipped Gone.
AbelRunes opened this issue ยท 7 comments
Before Continuing:
- Always check you are using the latest version of the mods and its dependencies
- Remove mod that enhances Minecraft: Optifine, Sodium, others. The issue still persists.
- If you are unsure which mod is the culprit.
Disable all of your mods and enable them 1-2 mods each time to isolate the culprit - Confirm that there is no existing issue with a similar description submitted in the list of issues.
Version
1.20.1
Loader
Forge
EveryCompat Version
evercomp-1.20-2.6.79
Moonlight Lib Version
moonlight-1.20-2.13.2-forge
Issue with mods
Chipped
Issue Detail
So I noticed that some of my build was gone with the new update. And realized that all Chipped compatibility is just gone with the other mods I have which is like biomes of plenty and undergarden.
OPTIONAL: Latest.log | Crash-report Attachment
No response
OPTIONAL: To Produce
No response
Found the problem. The Chipped module has some blocks that doesn't have "tab" code included. and the module get skipped.
I hope you have a backup world because this will be fixed in v2.6.80
๐๐ป good choice of version 2.6.76. v2.6.77 to 2.6.79 are a messy mod, bruh.
Anyway, tell your friends to ensure that they have backed up their world (if they played in singleworld). It's a good thing you did.
a bit more story in what's going on
Every Compat (EC) added a code that require every Module to have setTab
included for every block they supported. Chipped do not have setTab
for the variant logs. The module get skipped as a result. (tbh, i did not expect this).
I also fixed the missing texture for classic_<type>_trapdoor. Thanks for the report.