
[π]: Dawn Of Time: Builders Edition - Missing "Baluster" for other wood types + Missing vanilla "Fancy Fences" variants
Matthysse opened this issue Β· 7 comments
Version - Loader
1.20.1 - FABRIC, 1.20.1 - FORGE
Supported Mod Version
1.5.9
Supported mod's Curseforge
https://www.curseforge.com/minecraft/mc-mods/dawn-of-time
Details
Dawn Of Time is already supported but is missing some things:
A bizarre thing with this mod is that it add some new models for specific wood types but not for the entire set of vanilla woods so it create some inconsistencies.
The "Baluster" (dawnoftimebuilder:waxed_oak_baluster) only exists in the "waxed oak" wood type with the mod installed + EveryCompat. EveryCompat could add all remaining vanilla wood types for this model with the addition of the modded ones.
The Fancy Fences (dawnoftimebuilder:birch_fancy_fence) are already supported and EveryCompat successfully generates this model for modded wood types. However, it still lacks the vanilla wood types as the mod only offers the birch variant. So it's weird to have, as of right now, only the birch and all the modded variants but not for oak for example.
I'll take a look and see what I can do about the Fancy Fences & Baluster
EDIT:
I recommend you to speak with the DEV of DoT (Dawn of Time) to see if the dev could add the rest of vanilla variants for the blocks.
I could fix the missing vanilla variant for Fancy-Fences but I don't think baluster could be supported. Let me know if you want the reason.
If you want EC to support the woodType, waxed_oak, i could add that. Let me know.
Good news: The vanilla variant for FANCY-FENCE are included now. Let me know in the future when DEV decide to add them
Until they are added to the mod, I can exclude them from EC once again to avoid duplication
Thank you! I think EC already support the waxed_oak wood type for other mods.
Yeah out of curiosity why isnβt it possible for the baluster ? I was looking forward to it
Thank you! I think EC already support the waxed_oak wood type for other mods.
Yeah out of curiosity why isnβt it possible for the baluster ? I was looking forward to it
the baseName for baluster is "waxed_oak", not "oak" and EC is designed to only rename "oak" or other baseName (variant vanilla) to a WoodType name.
Unfortunately, it will take a lot of works to support baluster with "waxed_oak"