
[๐]: Cant generate texture
libu2333 opened this issue ยท 2 comments
Code of Conduct
- Always check you are using the latest version of the mods and its dependencies
- Remove mod that enhances Minecraft: Optifine, Sodium, others. The issue still persists.
- If you are unsure which mod is the culprit.
Disable all of your mods and enable them 1-2 mods each time to isolate the culprit - Confirm that there is no existing issue with a similar description submitted in the list of issues.
Version - Loader (DO NOT FORGET TO SELECT THE CORRECT VERSION)
1.20.1 - FABRIC
EveryCompat Version
everycompat-1.20-2.7.18
Moonlight Lib Version
moonlight-lib-1.20-2.13.69
Issue with mods
Promenade and Simple Mango has wood_type
Wooden Blocks mod is unknown
Issue Detail
( sorry i cant speak English very well )
Cant generate some textures because of the textures of original wood_type is unusual
Caused by (see latest.log) :
promenade:sakura
has textureblock/sakura/log/top.png
, notblock/sakura_log_top.png
promenade:dark_amaranth
has textureblock/dark_amaranth/log/top.png
, notblock/dark_amaranth_log_top.png
promenade:palm
has textureblock/palm/log/top.png
, notblock/palm_log_top.png
promenade:maple
has textureblock/maple/log/top.png
, notblock/maple_log_top.png
simplemango:mango
has textureblock/mango_log_horizontal.png
, notblock/mango_log_top.png
OPTIONAL: Latest.log | Crash-report Attachment
[12:10:09] [Render thread/ERROR]: Failed to generate Log Bench block texture for for Block{everycomp:fur/promenade/sakura_log_bench} : java.io.IOException: Failed to open texture at location promenade:block/sakura_log_top: no such file
[12:10:09] [Render thread/ERROR]: Failed to generate Log Bench block texture for for Block{everycomp:fur/promenade/dark_amaranth_log_bench} : java.io.IOException: Failed to open texture at location promenade:block/dark_amaranth_stem_top: no such file
[12:10:09] [Render thread/ERROR]: Failed to generate Log Bench block texture for for Block{everycomp:fur/promenade/palm_log_bench} : java.io.IOException: Failed to open texture at location promenade:block/palm_log_top: no such file
[12:10:09] [Render thread/ERROR]: Failed to generate Log Bench block texture for for Block{everycomp:fur/promenade/maple_log_bench} : java.io.IOException: Failed to open texture at location promenade:block/maple_log_top: no such file
[12:10:09] [Render thread/ERROR]: Failed to generate Log Bench block texture for for Block{everycomp:fur/simplemango/mango_log_bench} : java.io.IOException: Failed to open texture at location simplemango:block/mango_log_top: no such file
[12:10:09] [Render thread/ERROR]: Failed to generate coffin block texture for for Block{everycomp:fur/promenade/sakura_coffin} : java.io.IOException: Failed to open texture at location promenade:block/sakura_log_top: no such file
[12:10:09] [Render thread/ERROR]: Failed to generate coffin block texture for for Block{everycomp:fur/promenade/dark_amaranth_coffin} : java.io.IOException: Failed to open texture at location promenade:block/dark_amaranth_stem_top: no such file
[12:10:09] [Render thread/ERROR]: Failed to generate coffin block texture for for Block{everycomp:fur/promenade/palm_coffin} : java.io.IOException: Failed to open texture at location promenade:block/palm_log_top: no such file
[12:10:09] [Render thread/ERROR]: Failed to generate coffin block texture for for Block{everycomp:fur/promenade/maple_coffin} : java.io.IOException: Failed to open texture at location promenade:block/maple_log_top: no such file
[12:10:09] [Render thread/ERROR]: Failed to generate coffin block texture for for Block{everycomp:fur/simplemango/mango_coffin} : java.io.IOException: Failed to open texture at location simplemango:block/mango_log_top: no such file
[12:11:52] [Render thread/ERROR]: Could not generate any block texture for entry set wilderwild:stripped_hollowed_log: Failed to generate palette for promenade:sakura : java.io.IOException: Failed to open texture at location promenade:block/stripped_sakura_log_top: no such file
OPTIONAL: To Produce
No response
I think i know why. It's because they can't find the required textures of logs/planks. it's an easy fix. thanks for the report.
your information about where the textures are located in resourceLocation, are very HELPFUL! save me times.