Every Compat (Wood Good)

Every Compat (Wood Good)

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[๐Ÿž]: Cozy Home breaks Every Comp recipes with logs

percyV13 opened this issue ยท 3 comments

commented

Code of Conduct

  • Always check you are using the latest version of the mods and its dependencies
  • Remove mod that enhances Minecraft: Optifine, Sodium, others. The issue still persists.
  • If you are unsure which mod is the culprit.
    Disable all of your mods and enable them 1-2 mods each time to isolate the culprit
  • Confirm that there is no existing issue with a similar description submitted in the list of issues.

Version - Loader (DO NOT FORGET TO SELECT THE CORRECT VERSION)

1.20.1 - FORGE

EveryCompat Version

2.7.24

Moonlight Lib Version

2.13.79

Issue with mods

Lucky's Cozy Home

Issue Detail

When Cozy Home is installed, all the Every Comp recipes using modded logs will have oak logs instead of the appropriate wood type.

OPTIONAL: Latest.log | Crash-report Attachment

No response

OPTIONAL: To Produce

Installing both mods in a modpack will produce the issue (the only other mod I had installed was EMI). Removing Cozy Home will fix the Every Comp recipes in the next load.

commented

ok i know what's the problem.

commented

ugh. i understand what's going on. Keep this in mind.

if you happened to remove a mod that fix the problem. that mean the "mod" you remove is the CAUSE of the problem. You need to report it to DEV of the said mod. According to the latest.log. it's bad blc that mod prevented the recipes generation from EC. There are a lot of errors related to Cozy Home

The best solution is try older version of Cozy Home to see if any of them don't screw up the recipe. if you found one, then use that old version to play with EveryCompat.

There is nothing I can do about this.

EDIT:

More info for what happened

There is 3 stages during the loading world:

  1. EC getting recipes from mods' and swap out the output/result of the blocks/items (chair, tables). Then put aside for later
  2. EC and other mods loading tags on blocks
  3. EC starting to swap out the ingredients of the recipe from the 1) above. with other wood mods

The Cozy Home have too many errors of tags at 2) which is stopped. so the 3) was skipped. that's why the oak planks or logs was never swapped out.

EDIT 2: the 3) is the very last step of Loading World to be "completed" and you are in to play.

commented

Understood, I did also pass it along to Cozy Home's dev already and will pass along your findings.