EvilCraft triggers skeletons to skip their attack delay
rubensworks opened this issue ยท 1 comments
Issue type:
- ๐ Bug
Short description:
Steps to reproduce the problem:
Discovered on ForgeCraft:
The bow isn't actually different, but AbstractSkeleton.setItemSlot doesn't check if the equipment changed before resetting the attack goal. This causes it to skip the attack delay.
This should probably only trigger if the item has the enchant, or only if it actually modified the item:
Versions:
- This mod:
- Minecraft: 1.21
- Forge: