EvilCraft

EvilCraft

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EvilCraft triggers skeletons to skip their attack delay

rubensworks opened this issue ยท 1 comments

commented

Issue type:

  • ๐Ÿ› Bug

Short description:

Steps to reproduce the problem:

Discovered on ForgeCraft:

The bow isn't actually different, but AbstractSkeleton.setItemSlot doesn't check if the equipment changed before resetting the attack goal. This causes it to skip the attack delay.

This should probably only trigger if the item has the enchant, or only if it actually modified the item:


Versions:

  • This mod:
  • Minecraft: 1.21
  • Forge:

Log file:

commented

Thanks for reporting!