Items with internal blood tanks do weird NBT things, which breaks auto-crafting.
Artikae opened this issue ยท 3 comments
Issue type:
- ๐ Bug
Short description:
Items which contain an internal blood tank, like "Rejuvenated Flesh" or "Mace of Destruction", don't receive the NBT data for that tank until a player interacts with them in some way. The problem is that, if you craft one of these items using Integrated Dynamics Auto-crafting, the crafting bill will never complete, because the item is missing its NBT data.
This also causes similar issues for AE2.
Steps to reproduce the problem:
- Set up an Integrated Dynamics Auto-Crafting system with a recipe for Rejuvenated Flesh and the appropriate materials. (Important: If you add the recipe using JEI, the bug won't happen. you need to enter it manually.)
- Ask it to craft one.
- Use a Crafting Job Terminal to observe that the bill is still pending. It will only complete when you open the chest that contains the finished product.
Expected behaviour:
The items would have the same NBT regardless of whether a player has looked at them at any point.
Versions:
- This mod: 1.2.50
- Minecraft: 1.20.1
- Mod loader version: Forge 47.3.0
Also used:
- CommonCapabilites: 2.9.4
- Cyclops Core: 1.19.6
- Integrated Dynamics: 1.25.0
- Integrated Crafting: 1.1.9
- Integrated Terminals: 1.6.4
- Integrated Tunnels: 1.8.33
Log file:
n/a
I'm assuming you mean Cyclops Core 1.19.5
, as .6
doesn't exist yet.
What's your correct Integrated Dynamics version? Version 1.1.9
is for ICrafting.
Sorry, Integrated Dynamics is version 1.25.0.
Cyclops Core is this version: https://modrinth.com/mod/cyclops-core/version/1.20.1-1.19.6
Download Cyclops Core 1.20.1-1.19.6 on Modrinth. Supports 1.20.1 Forge. Published on Dec 13, 2024. 2319 downloads.