EvilCraft

EvilCraft

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Biome Extracts Not Working As Intended

selened opened this issue ยท 1 comments

commented

Issue type:

  • ๐Ÿ› Bug: Biome Extracts don't work as intended.

Short description:

Throwing biome extracts of any kind in the ground will only create ocean biomes (as observed with the debug screen). Furthermore, when saving and quitting the world, and then re-entering, the patch of transformed biome will return to its original type (a patch of changed biome in a taiga biome will become taiga again and so on).

Steps to reproduce the problem:

  1. Use minecraft 1.16.4 with forge (version 35.1.4) and have these mods installed:
    CyclopsCore (version 1.9.2), Evilcraft (version 1.0.1), JEI (version 7.6.0.62)
  2. Enter a world and throw a biome extract of any type in the ground.
  3. Save and quit the game, and then enter again.

Expected behaviour:

Once the biome extract would be thrown to the ground, a small area would transform into the biome contained in the extract bottle, and would stay there even after logging off.


Versions:

  • This mod: EvilCraft-1.16.4-1.0.1, CyclopsCore-1.16.4-1.9.2
  • Minecraft: 1.16.4
  • Forge: forge-35.1.4
commented

Thanks for reporting!