When throwing a weather container, it always renders as an empty container
immortaleeb opened this issue ยท 0 comments
This bug comes from the fact that the color applied to the first render pass when rendering the icon in RenderThrowable is incorrect.
For some odd reason the item damage in the ItemStack returned by calling getItemStack() on the entity passed in RenderThrowable.renderThrowable() always returns 0, which results in the wrong color when calling getColorFromItemStack() on a throwable item.