Evil Notch Lib

Evil Notch Lib

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PlayerCapabilities Not Being Overriden UUIDFIXER SP

jredfox opened this issue ยท 2 comments

commented

on uuidfixer sp event doesn't override forge capabilities if not registered through the new event. So I need to use asm to get it reading the right file to begin with if player is owner.

Caused when generating blank playerdata. if everybody just used capability event properly it would work always. But, this isn't the case ASM is required to fix this

commented

this will be fixed in 2.0 edition of uuidfixer. It's physically going to patch the uuid to what the server thinks your uuid should be rather then hopping around saying wait no read this file. The uuidfixer sp will still require sometimes hopping around looking for files to read since the level.dat shouldn't always be your file.

This will speed up the game on login by as much as 2 seconds making the library a light weight utility agian!

commented

confirmed fix next snapshot needs to be to ASM for compiled though