Evil Notch Lib

Evil Notch Lib

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SpawnData storing non ResourceLocations

jredfox opened this issue ยท 2 comments

commented

Version:1.2.3 pre-release 4
Issue: spawnpotentials appears and what is weirder is the data outputted when debugging it
{MaxNearbyEntities:6s,RequiredPlayerRange:16s,SpawnCount:4s,display:{EntName:"entity.Creeper.name",EntColor:"type_monster"},silkTag:"creeper",SpawnData:{id:"creeper"},MaxSpawnDelay:800s,SpawnRange:4s,Delay:20,MinSpawnDelay:200s,SpawnPotentials:[{Entity:{id:"minecraft:creeper"},Weight:1}]}

Steps to reproduce:
Install latest evil notch lib dev
/give @p mob_spawner 1 0 {BlockEntityTag:{SpawnData:{id:creeper}}}
pickup the mob spawaner and watch in horror as this bug happens
this shit didn't happen in older versions

This appears to be caused by a vanilla bug not reproducible without a mod installed.

commented

converting to asm and it will be fixed

commented

fully converted to asm