ewewukek's Musket mod

ewewukek's Musket mod

542k Downloads

Unloaded musket arm position

MinecraftGuy926 opened this issue ยท 6 comments

commented

Minecraft Version

1.20.1

ModLoader

Fabric

Request information

In 1.5.2 the unloaded musket is held the same way as the loaded musket
image

while the unloaded musket in the offhand is at ease
image

I'm trying to update the 3D models resource pack. But with this new position change, I can no longer have the unloaded gun in this position which I'm very fond of image

Perhaps you could revert this change and let the unloaded musket be held like it used to be? Thanks

Other information

No response

commented

it really looks nice) I'll add a predicate for relaxed state that will trigger couple seconds after firing

commented

In version 1.4.9 the unloaded musket is held like so:

2024-09-03_18 09 56
minecraft [1.20.1]

here is the same model of an unloaded musket in 1.5.2

image

Instead of a delayed change of the loaded/unloaded state, would it be possible to make it static? If not, the model will look very goofy after each shot until the arms drop back down

commented

demo of the difference between 1.4.9 and 1.5.2

model.demo.mp4
commented

I'll make the delay configurable. instantly dropping arms felt wrong with Real Camera mod so I made it always aim so it looks like in first person view

commented

made aiming optional. and added new model predicates to allow positioning guns during animations.
so now there are 6 model variants for each gun:

  • base model and _loaded variant for idle pose
  • _loading and _loading_loaded for loading animation. (inherit first two and only change position)
  • _aiming and _aiming_loaded for aiming pose. (also inherit first two and change position)

example: musket.json

commented

Incredible! You went above and beyond.
Thank you