Major FPS drop when sieving continuously!
RobertLSnead opened this issue ยท 2 comments
I have noticed that if you take a whole stack and try to continuously sieve, the FPS starts to drop drastically.
I noticed that the particles below the sieve seem to accumulate and not despawn until you stop sieving.
I even tried to disable all particle effects with optifine to see if maybe it was just a visual, however the issue still happens and affects the entire chunk that the sieve is in.
MC 1.12.2
Mod 3.0.24
ModPack StoneBlock 1.0.14
Optifine Yes/No (Did not matter)
Shaders No
Suggestion would be to keep track of how many particles there are and limit to a number instead of accumulation. Example limit particles to 100 and start despawning the old and then use the particle.
Just a thought not sure how it is in the code.