autosifter shaking the wrong sieve
bandon41 opened this issue · 5 comments
i'm playing project ozone 3 with ex nihilo creatio version 1.12.2-0.3.7 installed
to automate resources i've made a settup with 3 autosieves each powered by their own waterweel, one for gravel, one for sand and one for dust
each is placed next to eachother with 3 empty spaced between
and while the waterwheel powers the correct sifter, for some reason, some sifters don't shake the sieve on top of them but those on top of other sifters
and that while the one on top of the powered sifter isn't moving at all
while waiting for the reply i had done some testing and indeed moving them 1 more block away from eachother fixes that problem, so i guess that means the problem has been solved
thanks for taking the time to read and help
I believe PO3 has the sieve radius set higher than default (I think a radius of 4 instead of 2); the sieves don't actually check connectivity (just range) so some of the disconnected sieves might actually be valid to move. As a temp fix try moving them further apart.
Could you post an screenshot of your setup?
I think I have it working (along with some minor changes to how it looks)