[suggestion] support for Liquid to liquid transformation in barrels
majijn opened this issue · 4 comments
I tried to add a recipe in the FluidBlockTransformerRegistry file to transform an existing fluid in a barrel into another fluid by adding an item or block from my inventory and it's not working , instead of giving the fluid it just gives the missing texture , and I cant interact with the contents of the barrel once it's transformed.
I have a fork where I've added FluidItemFluid recipes using json of the form:
[
{
"inputFluid": "water",
"reactant": {"name": "minecraft:redstone", "meta": 0},
"output": "witchwater"
}
]
If BloodWorkXGaming wants I can make a pull request.
Ye sure, can't hurt, thank you ^^ will merge it together with the other PR
soon then.
…On So., 17. Sep. 2017, 07:03 SirLyle ***@***.***> wrote:
I have a fork where I've added this ability added using json of the form:
[
{
"inputFluid": "water",
"reactant": {"name": "minecraft:redstone", "meta": 0},
"output": "witchwater"
}
]
If BloodWorkXGaming wants I can make a pull request.
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My existing pull request now has the FluidItemFluid recipe type (I was already working on the same base).
This now exists as well thanks to @SirLyle !