crucibles causing too many chunk redraws
majijn opened this issue · 8 comments
is there any way to disable the redraws or the insides rendering client side?
or perhaps could a second crucible that's covered be added to the mod (perhaps with it own recipes for modpack
Real world crucibles often come with lids, could possibly do that instead of tape so it makes some thematic sense.
that's more what I was thinking, yeah. would it be possible for the crucible with a lid to have its own recipes?
So I have converted Barrels/Leaves/Crucibles to FastTESRs and removed all the chunk updates from them (other than infested leaves spreading). The rotational stuff is a little more complex.
If people want to test the branch, it should be nearly ready to be pushed to main/curse.
Pull Request #45 should greatly reduce chunk redraws.