Ex Nihilo Omnia

Ex Nihilo Omnia

2M Downloads

Things that should happen

Jozufozu opened this issue ยท 13 comments

commented
  • Make ores work better (not an enum and can actually load from the oredict)
  • Make it better
  • Finish the sifter block, make it use fuel, add RF engine for energy compatibility
  • Clean the bugs out of the pipes
  • Actually manipulate the textures instead of using tintindex
  • Add barrel recipe for skystone
commented

Sifter is not going to happen now that ex compressum is updated.

commented

The base speed for the sieve is now 5 sec/block
There are 3 new items you can craft to speed up the sieve, but they take durability

commented

Is there anyway you can add a config options for sieving speed? As of now it's incredibly slow doing it by hand.

commented

How about an item you could hold in your off hand to increase the speed?

commented

I think that would be fine as long as it's not to expensive too make for early game.

commented

Even if there was a way of speeding it up through progression I think the default speed needs to go up a little as well. The long waiting time for sifting a block makes it feel like a grindy pain quickly and doesn't seem to fit the drop rate very well (as in "I just spent 6 [very long seeming] seconds to sift this piece of gravel and didn't even get a drop for it").

commented

Since I believe they're mentioned here, I am experiencing a game freeze when using the iron sifter in either hand.

commented

As it is mentioned here to make ores work better, I'd like to request a feature of adding custom ore types via config. This is possible with the old Ex Nihilo, and would allow modpack dev's to add mod compatibility themselves rather than have to request it.

commented

I have been working all day trying to figure this out, and I haven't gotten anywhere. The problem is not getting it to work, I know I could do that, the problem is getting it to render. AFAIK there is no easy way to dynamically add items and blocks now that you need a model file. I am nowhere near experienced enough to figure that out, but If somebody was willing to help, I would gladly make it happen.

commented

is there a rubber seed in the works? maybe with a IC2 hook?

commented

Jozufozu shouldn't you add the barrel thing to list?

commented

Yeah, huh

commented

I suppose adding custom ore types via config just became more important as another version has appeared which does this. I'd like to stay with this one, as you've been responsive and are doing a good job, but that's a very attractive feature. It's MIT though. Guess you could take a peek.