Ex Nihilo: Sequentia

Ex Nihilo: Sequentia

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Wrong output sieve registry

G-Stav opened this issue ยท 10 comments

commented

Describe the bug
Sieve registry gives wrong output with red sand.

To Reproduce
{
"input": "minecraft:sand",
"result": "notreepunching:sandstone_loose_rock",
"rarity": 0.5,
"mesh": "STRING",
"isWaterlogged": false
},
{
"input": "minecraft:red_sand",
"result": "notreepunching:red_sandstone_loose_rock",
"rarity": 0.5,
"mesh": "STRING",
"isWaterlogged": false
},

Expected behavior
Expect sand to output sandstone rocks and red sand to output red sandstone rocks

Screenshots
2020-10-03_11 42 38

Version
Minecraft Version: 1.16.3
Forge Version: 34.1.1
Ex Nihilo: Sequentia Version: 1.16.1.2.1.2

commented

I think this may have to do with tags. Since sand and redsand both have the tag minecraft:sand. Tried using the tag forge:sand/colorless in place of minecraft:sand but now it instead outputs nothing, and the red sand recipe does work.

commented

Like a debug crash log? https://pastebin.com/C5ECw94g here you go in that case.
I'm sorry if you mean something else. Not very knowledgeable about these things.

commented

You're all good. You're on the right track. Minecraft keeps a log of the game even when it is working correctly. After running a game that is working, go to the Minecraft folder and there is a log folder inside of it. There should be one called "latest". That would be the one I would like to see.

commented

https://pastebin.com/fLKPJGMx Here you go! I think. Using the twitch launcher but this is from latest.log in the modpack folder in the instances folder.

commented

Perfect! I'm not seeing a warning about bad JSON files, do you have the config option "useJson" set to true?

commented

"#Registry Configs
[registry]
#Should use JSON registries. Will generate JSON files if they do not exist. (Default: false)
useJson = true"

Yep. Although on a side note, I just realized that silver pieces and chunks aren't showing up in JEI despite Immersive Engineering ores are enabled. (It does appear in uses however, ie furnace smelting it into ingots etc)

" #Should Immersive Engineering ores be enabled? (Default: false)
enableImmersiveEngineering = true"

commented

OK, I will have to do some digging into this one to figure out what's going on.

commented

If there's anything else I can do to help please let me know! I was planing on doing a whole lot more work on the pack before I uploaded an alpha to curse, but if it would help I'd gladly upload it now as is.

commented

Can you include a log report? This will tell what the issue is, but I believe you are right.

commented

The next update should fix this problem entirely.